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	<link>http://www.game-ism.com</link>
	<description>.game critique. game design. game development. game culture.</description>
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		<title>A Narrative Trumping Mechanic</title>
		<link>http://www.game-ism.com/2010/08/16/a-narrative-trumping-mechanic/</link>
		<comments>http://www.game-ism.com/2010/08/16/a-narrative-trumping-mechanic/#comments</comments>
		<pubDate>Tue, 17 Aug 2010 04:40:21 +0000</pubDate>
		<dc:creator>spitfire</dc:creator>
				<category><![CDATA[critique]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[mechanic]]></category>
		<category><![CDATA[narrative]]></category>

		<guid isPermaLink="false">http://www.game-ism.com/?p=549</guid>
		<description><![CDATA[(Warning, this post contains spoilers.  If you haven&#8217;t played Batman: Arkham Asylum, stop reading now). A year late to the party, I grabbed Arkham Asylum GOTY edition a month or two ago on the recommendation of pretty much everyone, and started a playthrough of it for what I anticipated was going to be combat design [...]]]></description>
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		<slash:comments>4</slash:comments>
		</item>
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		<title>Changing the Rules</title>
		<link>http://www.game-ism.com/2010/07/09/changing-the-rules-2/</link>
		<comments>http://www.game-ism.com/2010/07/09/changing-the-rules-2/#comments</comments>
		<pubDate>Sat, 10 Jul 2010 05:01:04 +0000</pubDate>
		<dc:creator>spitfire</dc:creator>
				<category><![CDATA[general]]></category>
		<category><![CDATA[FIFA]]></category>
		<category><![CDATA[football]]></category>
		<category><![CDATA[soccer]]></category>

		<guid isPermaLink="false">http://www.game-ism.com/?p=546</guid>
		<description><![CDATA[Making a game that stands the test of time and can endure for multiple generations is a challenge.  The rules you use to create the game define how it is played.  Sometimes they&#8217;re good enough to last, and sometimes you need to update them as the game and the players evolve. In the case of [...]]]></description>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Why Focus Testing is Important</title>
		<link>http://www.game-ism.com/2009/12/21/why-focus-testing-is-important/</link>
		<comments>http://www.game-ism.com/2009/12/21/why-focus-testing-is-important/#comments</comments>
		<pubDate>Mon, 21 Dec 2009 22:29:14 +0000</pubDate>
		<dc:creator>spitfire</dc:creator>
				<category><![CDATA[comedy]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[fail]]></category>
		<category><![CDATA[cam]]></category>
		<category><![CDATA[hp]]></category>
		<category><![CDATA[web]]></category>

		<guid isPermaLink="false">http://www.game-ism.com/?p=538</guid>
		<description><![CDATA[So HP recently developed a smart web cam that will track your face as you move around a room (I don&#8217;t know, don&#8217;t ask me, maybe some people do web conferencing/skype/nudie cam while standing up).  It works really really great! If you&#8217;re not black. I guess the HP techs designed it to look for contrasts [...]]]></description>
		<wfw:commentRss>http://www.game-ism.com/2009/12/21/why-focus-testing-is-important/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>The Left 4 Dead Personality Mod</title>
		<link>http://www.game-ism.com/2009/10/20/the-left-4-dead-personality-mod/</link>
		<comments>http://www.game-ism.com/2009/10/20/the-left-4-dead-personality-mod/#comments</comments>
		<pubDate>Tue, 20 Oct 2009 21:02:11 +0000</pubDate>
		<dc:creator>spitfire</dc:creator>
				<category><![CDATA[general]]></category>
		<category><![CDATA[bill]]></category>
		<category><![CDATA[francis]]></category>
		<category><![CDATA[L4D]]></category>
		<category><![CDATA[louis]]></category>
		<category><![CDATA[mod]]></category>
		<category><![CDATA[peels]]></category>
		<category><![CDATA[personality]]></category>
		<category><![CDATA[zoey]]></category>

		<guid isPermaLink="false">http://www.game-ism.com/?p=531</guid>
		<description><![CDATA[That you&#8217;ll never play.* Awhile ago Justin Keverne wrote a piece, the Taxonomy of Left 4 Dead, which compared the characters in L4D to the MUD definitions of online game players set forth by Richard A. Bartle.  It&#8217;s a pretty insightful piece, pointing out that the characters emulate the four different type of players (Bill [...]]]></description>
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		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Everything Old is New Again</title>
		<link>http://www.game-ism.com/2009/08/26/everything-old-is-new-again/</link>
		<comments>http://www.game-ism.com/2009/08/26/everything-old-is-new-again/#comments</comments>
		<pubDate>Thu, 27 Aug 2009 03:00:52 +0000</pubDate>
		<dc:creator>spitfire</dc:creator>
				<category><![CDATA[design]]></category>
		<category><![CDATA[analog]]></category>
		<category><![CDATA[binary]]></category>
		<category><![CDATA[bionic commando]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[elevator action]]></category>
		<category><![CDATA[shadow complex]]></category>
		<category><![CDATA[shinobi]]></category>
		<category><![CDATA[sonic]]></category>
		<category><![CDATA[trials]]></category>

		<guid isPermaLink="false">http://www.game-ism.com/?p=528</guid>
		<description><![CDATA[Now more than ever, I find myself with even less time to actually play games, and so I&#8217;m looking for experiences that involve smaller bites of gameplay that don&#8217;t ask me to spend hours and hours at a time on the stick. I normally shy away from XBLA type titles because previously, for me, the [...]]]></description>
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		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>I&#8217;m Back, Baby.</title>
		<link>http://www.game-ism.com/2009/08/25/im-back-baby/</link>
		<comments>http://www.game-ism.com/2009/08/25/im-back-baby/#comments</comments>
		<pubDate>Wed, 26 Aug 2009 02:34:04 +0000</pubDate>
		<dc:creator>spitfire</dc:creator>
				<category><![CDATA[general]]></category>

		<guid isPermaLink="false">http://www.game-ism.com/?p=526</guid>
		<description><![CDATA[Hey, guess what?  I didn&#8217;t know I was going to take a (looks over at date on previous post) THREE MONTH HIATUS?~??!!!? Jeeeeebus who do I think I am, anyway? Wow, looking back previously, I&#8217;ve realized that I&#8217;ve really fallen off the writing/design/critiquing wagon, and usually put a small apology at the beginning of each [...]]]></description>
		<wfw:commentRss>http://www.game-ism.com/2009/08/25/im-back-baby/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>FYI, This is Not a Spy</title>
		<link>http://www.game-ism.com/2009/06/01/fyi-this-is-not-a-spy/</link>
		<comments>http://www.game-ism.com/2009/06/01/fyi-this-is-not-a-spy/#comments</comments>
		<pubDate>Tue, 02 Jun 2009 05:35:10 +0000</pubDate>
		<dc:creator>spitfire</dc:creator>
				<category><![CDATA[general]]></category>
		<category><![CDATA[nitpicking]]></category>
		<category><![CDATA[spray]]></category>
		<category><![CDATA[spy]]></category>
		<category><![CDATA[tf2]]></category>

		<guid isPermaLink="false">http://www.game-ism.com/?p=518</guid>
		<description><![CDATA[I couldn&#8217;t resist.  The Spy&#8217;s new hat just had me laughing at its awesomeness, and thinking about the &#8220;FYI, I am a Spy&#8221; sprays that originally started popping up when TF2 first came out. Every so often I just geek out on nerd culture + art culture, and this is the result.  If you don&#8217;t [...]]]></description>
		<wfw:commentRss>http://www.game-ism.com/2009/06/01/fyi-this-is-not-a-spy/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>If it&#8217;s Not Broke&#8230;</title>
		<link>http://www.game-ism.com/2009/06/01/if-its-not-broke/</link>
		<comments>http://www.game-ism.com/2009/06/01/if-its-not-broke/#comments</comments>
		<pubDate>Tue, 02 Jun 2009 05:23:52 +0000</pubDate>
		<dc:creator>spitfire</dc:creator>
				<category><![CDATA[general]]></category>
		<category><![CDATA[ambassador]]></category>
		<category><![CDATA[cloak and dagger]]></category>
		<category><![CDATA[dead ringer]]></category>
		<category><![CDATA[huntsman]]></category>
		<category><![CDATA[jarate]]></category>
		<category><![CDATA[razorback]]></category>
		<category><![CDATA[sniper]]></category>
		<category><![CDATA[spy]]></category>
		<category><![CDATA[tf2]]></category>
		<category><![CDATA[update]]></category>

		<guid isPermaLink="false">http://www.game-ism.com/?p=515</guid>
		<description><![CDATA[Okay, I have a serious bone to pick with the most recent TF2 Spy/Sniper Update.  At risk of throwing any dev cred I may have once had, I&#8217;m going to just come out and say it:  it feels unbalanced. Now, I know, I know, someone, at some point, has cried foul at every other update.  [...]]]></description>
		<wfw:commentRss>http://www.game-ism.com/2009/06/01/if-its-not-broke/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Debate the Spy (Movie)</title>
		<link>http://www.game-ism.com/2009/05/18/debate-the-spy-movie/</link>
		<comments>http://www.game-ism.com/2009/05/18/debate-the-spy-movie/#comments</comments>
		<pubDate>Tue, 19 May 2009 03:35:57 +0000</pubDate>
		<dc:creator>spitfire</dc:creator>
				<category><![CDATA[critique]]></category>
		<category><![CDATA[nitpicking]]></category>
		<category><![CDATA[purse]]></category>
		<category><![CDATA[pyro]]></category>
		<category><![CDATA[scout's mom]]></category>
		<category><![CDATA[spy]]></category>
		<category><![CDATA[tf2]]></category>

		<guid isPermaLink="false">http://www.game-ism.com/?p=508</guid>
		<description><![CDATA[So, the Spy Update is complete (although they never revealed his 3rd kit upgrade, unless it IS the portable Baccarat detector), and already there is some fun debate over a tiny tidbit in the short. First off, this is super spoiler laden, so if you haven&#8217;t watch it yet, go see it in HD here.  [...]]]></description>
		<wfw:commentRss>http://www.game-ism.com/2009/05/18/debate-the-spy-movie/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Holy Cow</title>
		<link>http://www.game-ism.com/2009/05/17/holy-cow/</link>
		<comments>http://www.game-ism.com/2009/05/17/holy-cow/#comments</comments>
		<pubDate>Mon, 18 May 2009 04:55:34 +0000</pubDate>
		<dc:creator>spitfire</dc:creator>
				<category><![CDATA[general]]></category>

		<guid isPermaLink="false">http://www.game-ism.com/?p=506</guid>
		<description><![CDATA[It&#8217;s been awhile, no?  I have a perfectly good excuse.  In fact, it&#8217;s so good, it&#8217;s not an excuse. Work has been pretty frustrating lately; my project was shelved and now I&#8217;ve been pretty much battlefield demoted or side-moted or whatever the &#8220;moted&#8221; you want to call it to a position that I used to [...]]]></description>
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		<slash:comments>2</slash:comments>
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