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	<title>game-ism.com</title>
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	<link>http://www.game-ism.com</link>
	<description>.game critique. game design. game development. game culture.</description>
	<pubDate>Wed, 06 Aug 2008 04:56:56 +0000</pubDate>
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			<item>
		<title>The Emo Apprentice</title>
		<link>http://www.game-ism.com/2008/08/05/the-emo-apprentice/</link>
		<comments>http://www.game-ism.com/2008/08/05/the-emo-apprentice/#comments</comments>
		<pubDate>Wed, 06 Aug 2008 04:56:56 +0000</pubDate>
		<dc:creator>spitfire</dc:creator>
		
		<category><![CDATA[art]]></category>

		<category><![CDATA[general]]></category>

		<category><![CDATA[apprentice]]></category>

		<category><![CDATA[force unleashed]]></category>

		<guid isPermaLink="false">http://www.game-ism.com/?p=201</guid>
		<description><![CDATA[I just realized while playing a bit of Soul Calibur 4 at work that the Apprentice (or whatever Jr. McEmo&#8217;s name is) is really nothing more than a re-inventing of Luke Skywalker.
Granted, he looks nothing like Luke, but he&#8217;s young, emotionally driven, and pouts when he loses.  I fully expect him to whine about wanting [...]]]></description>
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		<item>
		<title>Greatest Hits Edition</title>
		<link>http://www.game-ism.com/2008/08/04/greatest-hits-edition/</link>
		<comments>http://www.game-ism.com/2008/08/04/greatest-hits-edition/#comments</comments>
		<pubDate>Tue, 05 Aug 2008 03:05:20 +0000</pubDate>
		<dc:creator>spitfire</dc:creator>
		
		<category><![CDATA[general]]></category>

		<category><![CDATA[greatest hits]]></category>

		<guid isPermaLink="false">http://www.game-ism.com/?p=196</guid>
		<description><![CDATA[Or really the Not Greatest Hits Edition.  While I&#8217;m at a loss for things to say this evening (and the past few days), I&#8217;ve been poring over newsbites and games that just came out thinking back about some of the things I&#8217;ve written in the past, and I felt these old posts that went mostly [...]]]></description>
		<wfw:commentRss>http://www.game-ism.com/2008/08/04/greatest-hits-edition/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Interesting Tidbit</title>
		<link>http://www.game-ism.com/2008/07/30/interesting-tidbit/</link>
		<comments>http://www.game-ism.com/2008/07/30/interesting-tidbit/#comments</comments>
		<pubDate>Thu, 31 Jul 2008 01:39:39 +0000</pubDate>
		<dc:creator>spitfire</dc:creator>
		
		<category><![CDATA[general]]></category>

		<category><![CDATA[ea]]></category>

		<category><![CDATA[guitar]]></category>

		<category><![CDATA[rock band]]></category>

		<category><![CDATA[warranty]]></category>

		<guid isPermaLink="false">http://www.game-ism.com/?p=189</guid>
		<description><![CDATA[While I was on the phone with EA Customer Support last night ordering my second replacement guitar, the Customer Support rep gave me a very helpful piece of advice regarding replacement hardware:
By September 2008, they will no longer be honoring Rock Band 1 hardware extended warranties.
I don&#8217;t know if this was a known date, talked [...]]]></description>
		<wfw:commentRss>http://www.game-ism.com/2008/07/30/interesting-tidbit/feed/</wfw:commentRss>
		</item>
		<item>
		<title>My First Time</title>
		<link>http://www.game-ism.com/2008/07/29/my-first-time/</link>
		<comments>http://www.game-ism.com/2008/07/29/my-first-time/#comments</comments>
		<pubDate>Wed, 30 Jul 2008 05:51:49 +0000</pubDate>
		<dc:creator>spitfire</dc:creator>
		
		<category><![CDATA[general]]></category>

		<category><![CDATA[lunar lander]]></category>

		<category><![CDATA[personal]]></category>

		<guid isPermaLink="false">http://www.game-ism.com/?p=179</guid>
		<description><![CDATA[
There&#8217;s been tons of articles written ad-nauseum about how video-games do or do not impact people psychologically, most of them seemingly designed to reach a pre-determined point of view, backed up by extensive &#8220;research.&#8221;  I&#8217;m no scientist, so I&#8217;m only going to leave research in scare quotes and move on and leave the statistical debate [...]]]></description>
		<wfw:commentRss>http://www.game-ism.com/2008/07/29/my-first-time/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Weighty Fail</title>
		<link>http://www.game-ism.com/2008/07/29/weighty-fail/</link>
		<comments>http://www.game-ism.com/2008/07/29/weighty-fail/#comments</comments>
		<pubDate>Wed, 30 Jul 2008 03:31:37 +0000</pubDate>
		<dc:creator>spitfire</dc:creator>
		
		<category><![CDATA[comedy]]></category>

		<category><![CDATA[general]]></category>

		<category><![CDATA[fail]]></category>

		<category><![CDATA[kotaku]]></category>

		<guid isPermaLink="false">http://www.game-ism.com/?p=172</guid>
		<description><![CDATA[Oh, Kotaku, how I love it when you try and be intellectual.  To be fair, I love Leigh&#8217;s and Maggie&#8217;s think pieces (they&#8217;re the most intellectual editors they have), but Kotaku&#8217;s demo is just so overly fan-boy driven that their advertising (and commenters) tend to undercut any attempt at seriousness with a healthy dose of [...]]]></description>
		<wfw:commentRss>http://www.game-ism.com/2008/07/29/weighty-fail/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Halo Merchandising You Never Even Imagined</title>
		<link>http://www.game-ism.com/2008/07/28/halo-merchandising-you-never-even-imagined/</link>
		<comments>http://www.game-ism.com/2008/07/28/halo-merchandising-you-never-even-imagined/#comments</comments>
		<pubDate>Tue, 29 Jul 2008 05:17:16 +0000</pubDate>
		<dc:creator>spitfire</dc:creator>
		
		<category><![CDATA[comedy]]></category>

		<category><![CDATA[general]]></category>

		<category><![CDATA[birdfeeder]]></category>

		<category><![CDATA[helmet]]></category>

		<category><![CDATA[master chief]]></category>

		<category><![CDATA[merchandising]]></category>

		<guid isPermaLink="false">http://www.game-ism.com/?p=168</guid>
		<description><![CDATA[Okay, fine, we will chalk this one up to pareidolia right off the bat, but I had to document this just to get it out of my system.  Consider this my group therapy session.  I show you what I see and you laugh in my face.
My wife likes having birds around the house to look [...]]]></description>
		<wfw:commentRss>http://www.game-ism.com/2008/07/28/halo-merchandising-you-never-even-imagined/feed/</wfw:commentRss>
		</item>
		<item>
		<title>NYT: Getting it Wrong Again</title>
		<link>http://www.game-ism.com/2008/07/26/nyt-getting-it-wrong-again/</link>
		<comments>http://www.game-ism.com/2008/07/26/nyt-getting-it-wrong-again/#comments</comments>
		<pubDate>Sat, 26 Jul 2008 23:11:17 +0000</pubDate>
		<dc:creator>spitfire</dc:creator>
		
		<category><![CDATA[uncategorized]]></category>

		<category><![CDATA[E3]]></category>

		<category><![CDATA[Nintendo]]></category>

		<category><![CDATA[NYT]]></category>

		<guid isPermaLink="false">http://www.game-ism.com/?p=166</guid>
		<description><![CDATA[Here we go again.  A paper so out of touch with gaming and yet so full of opinions.  This time they&#8217;re trying to say that the core gamer backlash against Nintendo&#8217;s E3 announcements is nothing more than &#8220;nerd rage.&#8221;
Call it nerd rage. Like loyalists of a once-partisan politician who tacks toward the center later in [...]]]></description>
		<wfw:commentRss>http://www.game-ism.com/2008/07/26/nyt-getting-it-wrong-again/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Another Warrior Has Entered the Mesa</title>
		<link>http://www.game-ism.com/2008/07/26/another-warrior-has-entered-the-mesa/</link>
		<comments>http://www.game-ism.com/2008/07/26/another-warrior-has-entered-the-mesa/#comments</comments>
		<pubDate>Sat, 26 Jul 2008 19:21:02 +0000</pubDate>
		<dc:creator>spitfire</dc:creator>
		
		<category><![CDATA[general]]></category>

		<category><![CDATA[analog]]></category>

		<category><![CDATA[light cycle]]></category>

		<category><![CDATA[tr2n]]></category>

		<category><![CDATA[tron]]></category>

		<guid isPermaLink="false">http://www.game-ism.com/?p=163</guid>
		<description><![CDATA[Maybe you&#8217;ve heard the news by now, if not, swing by Giz and check out the horrible awful bootleg for the teaser of TR2N that was shown at nerd prom earlier this week.
Normally, I&#8217;d be nonplussed about a TRON sequel (the TRON 2.0 game was a decent enough FPS, but a horrible shadow of what [...]]]></description>
		<wfw:commentRss>http://www.game-ism.com/2008/07/26/another-warrior-has-entered-the-mesa/feed/</wfw:commentRss>
		</item>
		<item>
		<title>It Is My Sworn Duty</title>
		<link>http://www.game-ism.com/2008/07/22/it-is-my-sworn-duty/</link>
		<comments>http://www.game-ism.com/2008/07/22/it-is-my-sworn-duty/#comments</comments>
		<pubDate>Wed, 23 Jul 2008 03:40:10 +0000</pubDate>
		<dc:creator>spitfire</dc:creator>
		
		<category><![CDATA[audio]]></category>

		<category><![CDATA[final fantasy]]></category>

		<category><![CDATA[mario paint]]></category>

		<category><![CDATA[portal]]></category>

		<category><![CDATA[still alive]]></category>

		<category><![CDATA[zelda]]></category>

		<guid isPermaLink="false">http://www.game-ism.com/?p=159</guid>
		<description><![CDATA[To share this kind of stuff with you.  Still Alive as played by Mario Paint composer.
I don&#8217;t care if it&#8217;s old.  This is full circle gaming nerd-dom.

Aw hell, we can&#8217;t stop there!  Zelda (and FF below the cut)!

Zelda!

FFVI!

]]></description>
		<wfw:commentRss>http://www.game-ism.com/2008/07/22/it-is-my-sworn-duty/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Opposites Attract</title>
		<link>http://www.game-ism.com/2008/07/21/opposites-attract/</link>
		<comments>http://www.game-ism.com/2008/07/21/opposites-attract/#comments</comments>
		<pubDate>Tue, 22 Jul 2008 05:01:08 +0000</pubDate>
		<dc:creator>spitfire</dc:creator>
		
		<category><![CDATA[art]]></category>

		<category><![CDATA[design]]></category>

		<category><![CDATA[abstract]]></category>

		<category><![CDATA[pixar]]></category>

		<category><![CDATA[wall-e]]></category>

		<guid isPermaLink="false">http://www.game-ism.com/?p=154</guid>
		<description><![CDATA[More general design nonsense tonight (it comes back to gaming eventually, stick with me here), but I was smiling walking out of seeing Wall-E thinking about the character designs for Wall-E and Eva.  On the surface, they&#8217;re simple enough.  One&#8217;s a boy.  The other a girl.  One&#8217;s old.  One&#8217;s new. [...]]]></description>
		<wfw:commentRss>http://www.game-ism.com/2008/07/21/opposites-attract/feed/</wfw:commentRss>
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