Got the strangest comment today, and although I’m remiss to give anyone free advertising, ARGs are technically games, and this is a game design site, so I figured I’d bite and throw this out there for folks to chew on.
The comment in question was posted by one “Gashel,” who uses the email addy gashelandjoan@rocketmail.com. [...]
Entries Tagged as 'webgames'
Yay, an ARG Visited!
July 3rd, 2008 · 2 Comments
A Game My Mom Might Play
May 24th, 2008 · 1 Comment
Back at the GDC Game Design class I took, one of the things they really stressed was “fiction.” Making sure your game adhered to a fiction could help set it apart, make it stick in someone’s head, or even help make your game mechanic make a bit more sense. It’s important for something [...]
Tags: casual · design · webgames
Katamari I Wanna Know Ya
April 21st, 2008 · No Comments
New-ish Flash game DOEO seriously reminds me of the same crazy aesthetic that drove Katamari Damacy, being that trippy new-aged fun almost drug-trip of a look.
It’s not horribly innovative game-play-wise, but what I find striking is how all of the little elements combine to actually want to make me want to keep playing. The [...]
Boardgame Toolbox Concept
January 4th, 2008 · 3 Comments
I was playing some Dicewars earlier this week, and after finding the multiplayer version of it, started wishing that I could play with some of the rules of the game to make a slightly different game. After all, that’s what Dicewar’s creator did in order to come up with their alternate version of Risk.
I [...]
Tags: board · casual · webgames
Nitpicking Monster Master
December 15th, 2007 · No Comments
Lately I’ve been playing a lot of “casual” games when I have a few spare cycles at home. The vast majority of them have been webgames, mostly of the free variety. It’s become a small addiction/hobby of mine to find the gems among the rough. I suppose I should write about the [...]
Tags: casual · nitpicking · webgames
