design

The Non Interactive Sequence

by Steve Bowler on March 27, 2008 · 8 comments

in design

Peripheral Sequels

by Steve Bowler on March 24, 2008 · 4 comments

in design,user interface

Some Love For the 8bit SFX Homies

by Steve Bowler on March 19, 2008 · 0 comments

in audio,design,nitpicking

Nitpicking Creed, Mass Effect

by Steve Bowler on March 1, 2008 · 2 comments

in combat,design,nitpicking

Feature Request: Rock Band

by Steve Bowler on February 29, 2008 · 2 comments

in design,nitpicking

The Four Musketeers

by Steve Bowler on February 25, 2008 · 0 comments

in board,casual,design,multiplayer

GDC 2008, Day 3

by Steve Bowler on February 21, 2008 · 0 comments

in design,multiplayer

Ironically, it Gives Pause

by Steve Bowler on February 12, 2008 · 1 comment

in control,design

Playing to Your Demo

by Steve Bowler on February 1, 2008 · 2 comments

in board,design