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	<title>game-ism.com &#187; business</title>
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	<link>http://www.game-ism.com</link>
	<description>game critique. game design. game development. game culture.</description>
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		<title>Meet the New Boss.  Same as the Old Boss.</title>
		<link>http://www.game-ism.com/2008/09/30/meet-the-new-boss-same-as-the-old-boss/</link>
		<comments>http://www.game-ism.com/2008/09/30/meet-the-new-boss-same-as-the-old-boss/#comments</comments>
		<pubDate>Tue, 30 Sep 2008 17:53:42 +0000</pubDate>
		<dc:creator>Steve Bowler</dc:creator>
				<category><![CDATA[business]]></category>
		<category><![CDATA[ac/dc]]></category>
		<category><![CDATA[activision]]></category>
		<category><![CDATA[blizzard]]></category>
		<category><![CDATA[kotick]]></category>
		<category><![CDATA[rock band]]></category>
		<category><![CDATA[wal-mart]]></category>

		<guid isPermaLink="false">http://www.game-ism.com/?p=286</guid>
		<description><![CDATA[It appears that some of the most sought after content for Rock Band, the stuff that has been promised since the beginning, isn&#8217;t going to be available via &#8220;normal channels,&#8221; or, as it&#8217;s commonly referred to:  DLC. The other week Bobby Kotick of Activision opined that maybe (paraphrasing) &#8220;Music companies should pay us royalties,&#8221; believing that [...]]]></description>
		<wfw:commentRss>http://www.game-ism.com/2008/09/30/meet-the-new-boss-same-as-the-old-boss/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>Serialized Bionic Commando Retro Code?</title>
		<link>http://www.game-ism.com/2008/08/15/serialized-bionic-commando-retro-code/</link>
		<comments>http://www.game-ism.com/2008/08/15/serialized-bionic-commando-retro-code/#comments</comments>
		<pubDate>Sat, 16 Aug 2008 04:52:36 +0000</pubDate>
		<dc:creator>Steve Bowler</dc:creator>
				<category><![CDATA[business]]></category>
		<category><![CDATA[general]]></category>
		<category><![CDATA[bionic commando]]></category>
		<category><![CDATA[rearmed]]></category>
		<category><![CDATA[retro skin]]></category>
		<category><![CDATA[serial]]></category>

		<guid isPermaLink="false">http://www.game-ism.com/?p=220</guid>
		<description><![CDATA[I noticed that between the 360 at work, and mine here at home, that the unlock code you get when buying Rearmed for the &#8220;BC Retro Skin&#8221; for the full Bionic Commando 360 game is different on the two different machines. The code at work is painfully simple, like, L, U, B, A, Y, Start. [...]]]></description>
		<wfw:commentRss>http://www.game-ism.com/2008/08/15/serialized-bionic-commando-retro-code/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The Twenty Dollar Question</title>
		<link>http://www.game-ism.com/2008/08/11/the-twenty-dollar-question/</link>
		<comments>http://www.game-ism.com/2008/08/11/the-twenty-dollar-question/#comments</comments>
		<pubDate>Tue, 12 Aug 2008 04:16:32 +0000</pubDate>
		<dc:creator>Steve Bowler</dc:creator>
				<category><![CDATA[business]]></category>
		<category><![CDATA[braid]]></category>
		<category><![CDATA[dlc]]></category>
		<category><![CDATA[greatest hits]]></category>
		<category><![CDATA[penny arcade]]></category>
		<category><![CDATA[platinum]]></category>
		<category><![CDATA[tiger]]></category>

		<guid isPermaLink="false">http://www.game-ism.com/?p=203</guid>
		<description><![CDATA[Lately I&#8217;ve been playing on the cheap.  I find that I don&#8217;t have a lot of time to invest in longer &#8220;full&#8221; games, so I&#8217;ve been spending twenty bucks here, fifteen bucks there, and enjoying some of the &#8220;indie&#8221; fare gaming has to offer. I go on these cheap spurts on a semi-regular basis.  Usually [...]]]></description>
		<wfw:commentRss>http://www.game-ism.com/2008/08/11/the-twenty-dollar-question/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>E What?</title>
		<link>http://www.game-ism.com/2008/07/14/e-what/</link>
		<comments>http://www.game-ism.com/2008/07/14/e-what/#comments</comments>
		<pubDate>Tue, 15 Jul 2008 05:41:33 +0000</pubDate>
		<dc:creator>Steve Bowler</dc:creator>
				<category><![CDATA[business]]></category>
		<category><![CDATA[E3]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[leaks]]></category>

		<guid isPermaLink="false">http://www.game-ism.com/?p=140</guid>
		<description><![CDATA[Only enough time for a blurb here, but after just the first big day of nothing but E3 coverage, I&#8217;m already E3&#8242;d out. I haven&#8217;t heard any bombshells I didn&#8217;t already expect. Maybe the Final Fantasy XIII going to the 360 in the U.S. was kinda big? I don&#8217;t know. Either this is going to [...]]]></description>
		<wfw:commentRss>http://www.game-ism.com/2008/07/14/e-what/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Worked to Death</title>
		<link>http://www.game-ism.com/2008/07/10/worked-to-death/</link>
		<comments>http://www.game-ism.com/2008/07/10/worked-to-death/#comments</comments>
		<pubDate>Fri, 11 Jul 2008 03:37:39 +0000</pubDate>
		<dc:creator>Steve Bowler</dc:creator>
				<category><![CDATA[business]]></category>
		<category><![CDATA[agile]]></category>
		<category><![CDATA[death]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[karoshi]]></category>
		<category><![CDATA[Toyota]]></category>

		<guid isPermaLink="false">http://www.game-ism.com/?p=138</guid>
		<description><![CDATA[Some friends of mine pointed me to an article about a 45 year old Japanese man who worked at Toyota who died from overwork. It&#8217;s such a pervasive phenomenon in Japan they even coined a word for it: Karoshi. At first I thought &#8220;oh wow, they must have really overworked this poor bastard.&#8221; I read [...]]]></description>
		<wfw:commentRss>http://www.game-ism.com/2008/07/10/worked-to-death/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Motion Controls:  Everything They&#8217;re Cracked Up to Be?</title>
		<link>http://www.game-ism.com/2008/06/19/motion-controls-everything-theyre-cracked-up-to-be/</link>
		<comments>http://www.game-ism.com/2008/06/19/motion-controls-everything-theyre-cracked-up-to-be/#comments</comments>
		<pubDate>Fri, 20 Jun 2008 05:17:32 +0000</pubDate>
		<dc:creator>Steve Bowler</dc:creator>
				<category><![CDATA[business]]></category>
		<category><![CDATA[control]]></category>
		<category><![CDATA[critique]]></category>
		<category><![CDATA[accelerometer]]></category>
		<category><![CDATA[motion controls]]></category>
		<category><![CDATA[nunchaku]]></category>
		<category><![CDATA[rfid]]></category>
		<category><![CDATA[sixaxis]]></category>
		<category><![CDATA[trauma center]]></category>
		<category><![CDATA[warhawk]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Wiimote]]></category>
		<category><![CDATA[zelda]]></category>

		<guid isPermaLink="false">http://www.game-ism.com/?p=129</guid>
		<description><![CDATA[A co-worker challenged me to write something about the current trend of motion control/gesture game controls, but I figured there wasn&#8217;t much meat there, or that I was just chasing flame bait. But after thinking about it on my drives home, I&#8217;m wondering, are motion controls all that we were promised? I think we all [...]]]></description>
		<wfw:commentRss>http://www.game-ism.com/2008/06/19/motion-controls-everything-theyre-cracked-up-to-be/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>The Peripheral War</title>
		<link>http://www.game-ism.com/2008/06/15/the-peripheral-war/</link>
		<comments>http://www.game-ism.com/2008/06/15/the-peripheral-war/#comments</comments>
		<pubDate>Mon, 16 Jun 2008 02:50:53 +0000</pubDate>
		<dc:creator>Steve Bowler</dc:creator>
				<category><![CDATA[business]]></category>
		<category><![CDATA[guitar hero]]></category>
		<category><![CDATA[peripheral]]></category>
		<category><![CDATA[rock band]]></category>
		<category><![CDATA[war]]></category>

		<guid isPermaLink="false">http://www.game-ism.com/?p=128</guid>
		<description><![CDATA[Word has it that Guitar Hero IV has a rumored pirce point of $179, and one has to wonder if they&#8217;re not shooting themselves in the foot here. Guitar Hero has dominated the rhythm music genre for the past two years, milking their poor cash cow past Dance Dance Revolution to the number one spot. [...]]]></description>
		<wfw:commentRss>http://www.game-ism.com/2008/06/15/the-peripheral-war/feed/</wfw:commentRss>
		<slash:comments>9</slash:comments>
		</item>
		<item>
		<title>Rumormill:  Lucasarts Layoff?</title>
		<link>http://www.game-ism.com/2008/06/05/rumormill-lucasarts-layoff/</link>
		<comments>http://www.game-ism.com/2008/06/05/rumormill-lucasarts-layoff/#comments</comments>
		<pubDate>Thu, 05 Jun 2008 21:44:35 +0000</pubDate>
		<dc:creator>Steve Bowler</dc:creator>
				<category><![CDATA[business]]></category>
		<category><![CDATA[layoff]]></category>
		<category><![CDATA[lucasarts]]></category>
		<category><![CDATA[rumor]]></category>

		<guid isPermaLink="false">http://www.game-ism.com/?p=125</guid>
		<description><![CDATA[Just heard that Lucasarts is cutting some heads today. Some folks who were working on Unleashed and another title. Evidently they&#8217;re calling people into an office, asking them to sign a contract stating that they can&#8217;t ship the game without everyone signing the contract (and don&#8217;t give you any time to read it), and when [...]]]></description>
		<wfw:commentRss>http://www.game-ism.com/2008/06/05/rumormill-lucasarts-layoff/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>One More Notch Into the Mainstream</title>
		<link>http://www.game-ism.com/2008/06/03/one-more-notch-into-the-mainstream/</link>
		<comments>http://www.game-ism.com/2008/06/03/one-more-notch-into-the-mainstream/#comments</comments>
		<pubDate>Wed, 04 Jun 2008 02:47:59 +0000</pubDate>
		<dc:creator>Steve Bowler</dc:creator>
				<category><![CDATA[business]]></category>
		<category><![CDATA[advertising]]></category>
		<category><![CDATA[carano]]></category>
		<category><![CDATA[command and conquer]]></category>
		<category><![CDATA[elitexc]]></category>
		<category><![CDATA[mma]]></category>
		<category><![CDATA[natasha]]></category>
		<category><![CDATA[sf4]]></category>
		<category><![CDATA[sponsorship]]></category>
		<category><![CDATA[street fighter]]></category>
		<category><![CDATA[ufc]]></category>

		<guid isPermaLink="false">http://www.game-ism.com/?p=124</guid>
		<description><![CDATA[I was surprised Saturday night by two things: MMA fight series EliteXC airing matches on CBS in primetime on Saturday night Gaming advertising not only finding its way into the sport, but it was the primary sponsor First I sat there scratching my head wondering how Capcom would allow someone to co-opt their Street Fighter [...]]]></description>
		<wfw:commentRss>http://www.game-ism.com/2008/06/03/one-more-notch-into-the-mainstream/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Guitar Hero Commercial Eclipses Westwood College</title>
		<link>http://www.game-ism.com/2008/05/28/guitar-hero-commercial-eclipses-westwood-college/</link>
		<comments>http://www.game-ism.com/2008/05/28/guitar-hero-commercial-eclipses-westwood-college/#comments</comments>
		<pubDate>Wed, 28 May 2008 17:33:45 +0000</pubDate>
		<dc:creator>Steve Bowler</dc:creator>
				<category><![CDATA[business]]></category>
		<category><![CDATA[commercial]]></category>
		<category><![CDATA[ds]]></category>
		<category><![CDATA[guitar hero]]></category>
		<category><![CDATA[westwood]]></category>

		<guid isPermaLink="false">http://www.game-ism.com/?p=122</guid>
		<description><![CDATA[Someone&#8217;s finally done it. Guitar Hero for the DS has finally made a commercial more awkward than the Westwood College gaming commercial. It&#8217;s like some kind of cable-access version of a bad Bud Light Presents: Real Men of Genius rip off. I mean, this isn&#8217;t even good-bad. It&#8217;s hella bad: And here&#8217;s the Westwood College [...]]]></description>
		<wfw:commentRss>http://www.game-ism.com/2008/05/28/guitar-hero-commercial-eclipses-westwood-college/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
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