It appears that some of the most sought after content for Rock Band, the stuff that has been promised since the beginning, isn’t going to be available via “normal channels,” or, as it’s commonly referred to: DLC.
The other week Bobby Kotick of Activision opined that maybe (paraphrasing) “Music companies should pay us royalties,” believing that the [...]
Entries Tagged as 'business'
Meet the New Boss. Same as the Old Boss.
September 30th, 2008 · 7 Comments
Tags: business
Serialized Bionic Commando Retro Code?
August 15th, 2008 · No Comments
I noticed that between the 360 at work, and mine here at home, that the unlock code you get when buying Rearmed for the “BC Retro Skin” for the full Bionic Commando 360 game is different on the two different machines.
The code at work is painfully simple, like, L, U, B, A, Y, Start.
The code [...]
The Twenty Dollar Question
August 11th, 2008 · 7 Comments
Lately I’ve been playing on the cheap. I find that I don’t have a lot of time to invest in longer “full” games, so I’ve been spending twenty bucks here, fifteen bucks there, and enjoying some of the “indie” fare gaming has to offer.
I go on these cheap spurts on a semi-regular basis. Usually when [...]
Tags: business
E What?
July 14th, 2008 · 1 Comment
Only enough time for a blurb here, but after just the first big day of nothing but E3 coverage, I’m already E3′d out. I haven’t heard any bombshells I didn’t already expect. Maybe the Final Fantasy XIII going to the 360 in the U.S. was kinda big? I don’t know.
Either this is [...]
Tags: business
Worked to Death
July 10th, 2008 · 5 Comments
Some friends of mine pointed me to an article about a 45 year old Japanese man who worked at Toyota who died from overwork. It’s such a pervasive phenomenon in Japan they even coined a word for it: Karoshi.
At first I thought “oh wow, they must have really overworked this poor [...]
Tags: business
Motion Controls: Everything They’re Cracked Up to Be?
June 19th, 2008 · 6 Comments
A co-worker challenged me to write something about the current trend of motion control/gesture game controls, but I figured there wasn’t much meat there, or that I was just chasing flame bait. But after thinking about it on my drives home, I’m wondering, are motion controls all that we were promised?
I think we all [...]
Tags: business · control · critique
The Peripheral War
June 15th, 2008 · 9 Comments
Word has it that Guitar Hero IV has a rumored pirce point of $179, and one has to wonder if they’re not shooting themselves in the foot here. Guitar Hero has dominated the rhythm music genre for the past two years, milking their poor cash cow past Dance Dance Revolution to the number one [...]
Tags: business
Rumormill: Lucasarts Layoff?
June 5th, 2008 · No Comments
Just heard that Lucasarts is cutting some heads today. Some folks who were working on Unleashed and another title.
Evidently they’re calling people into an office, asking them to sign a contract stating that they can’t ship the game without everyone signing the contract (and don’t give you any time to read it), and when [...]
Tags: business
One More Notch Into the Mainstream
June 3rd, 2008 · 3 Comments
I was surprised Saturday night by two things:
MMA fight series EliteXC airing matches on CBS in primetime on Saturday night
Gaming advertising not only finding its way into the sport, but it was the primary sponsor
First I sat there scratching my head wondering how Capcom would allow someone to co-opt their Street Fighter brand from them, [...]
Tags: business
Guitar Hero Commercial Eclipses Westwood College
May 28th, 2008 · 6 Comments
Someone’s finally done it. Guitar Hero for the DS has finally made a commercial more awkward than the Westwood College gaming commercial. It’s like some kind of cable-access version of a bad Bud Light Presents: Real Men of Genius rip off.
I mean, this isn’t even good-bad. It’s hella bad:
And here’s the [...]
Tags: business
