One of the more satisfying results of the Game Design Workshop I took was the elective for the Three Musketeers. We were asked to come up with an alternative 3 or 4 player version of the game, one where the ruleset would remain consistent, and maintain as much of the “fiction” as possible.
For those who [...]
Entries Tagged as 'board'
The Four Musketeers
February 25th, 2008 · No Comments
Tags: board · casual · design · multiplayer
Playing to Your Demo
February 1st, 2008 · 2 Comments
Awhile back I was playing (yet another) game of Strawberry Shortcake’s Colorform Boardgame with my three year old daughter, and we came across an interesting situation in game design I meant to backlog to write about here later. I feel kinda lame using Strawberry Shortcake as the primary example here, but it was the catalyst [...]
Boardgame Toolbox Concept
January 4th, 2008 · 3 Comments
I was playing some Dicewars earlier this week, and after finding the multiplayer version of it, started wishing that I could play with some of the rules of the game to make a slightly different game. After all, that’s what Dicewar’s creator did in order to come up with their alternate version of Risk.
I [...]
Tags: board · casual · webgames
Bored Games (Children’s Edition)
December 31st, 2007 · No Comments
My daughter, who is currently only three and a half, is turning out to be a fanatical gamer. She loves watching us play video games (she lacks the motor control for the majority of the games out there still), or playing them if we can find something that suits her, such as a golf [...]
Tags: board · nitpicking
