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	<title>game-ism.com &#187; audio</title>
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	<description>game critique. game design. game development. game culture.</description>
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		<title>Best Thing You&#8217;ll Hear All Day</title>
		<link>http://www.game-ism.com/2008/12/29/best-thing-youll-hear-all-day/</link>
		<comments>http://www.game-ism.com/2008/12/29/best-thing-youll-hear-all-day/#comments</comments>
		<pubDate>Mon, 29 Dec 2008 15:16:33 +0000</pubDate>
		<dc:creator>Steve Bowler</dc:creator>
				<category><![CDATA[audio]]></category>
		<category><![CDATA[theme]]></category>
		<category><![CDATA[windwaker]]></category>
		<category><![CDATA[zelda]]></category>

		<guid isPermaLink="false">http://www.game-ism.com/?p=400</guid>
		<description><![CDATA[Talent:  he has it.  Freddie25 plays an accoustic version of the Windwaker theme, playing every instrument on a different video track.  You&#8217;ve seen this kind of thing before, but this is just&#8230;sweet.]]></description>
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		<slash:comments>10</slash:comments>
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		<title>It Is My Sworn Duty</title>
		<link>http://www.game-ism.com/2008/07/22/it-is-my-sworn-duty/</link>
		<comments>http://www.game-ism.com/2008/07/22/it-is-my-sworn-duty/#comments</comments>
		<pubDate>Wed, 23 Jul 2008 03:40:10 +0000</pubDate>
		<dc:creator>Steve Bowler</dc:creator>
				<category><![CDATA[audio]]></category>
		<category><![CDATA[final fantasy]]></category>
		<category><![CDATA[mario paint]]></category>
		<category><![CDATA[portal]]></category>
		<category><![CDATA[still alive]]></category>
		<category><![CDATA[zelda]]></category>

		<guid isPermaLink="false">http://www.game-ism.com/?p=159</guid>
		<description><![CDATA[To share this kind of stuff with you.  Still Alive as played by Mario Paint composer. I don&#8217;t care if it&#8217;s old.  This is full circle gaming nerd-dom. Aw hell, we can&#8217;t stop there! Zelda (and FF below the cut)! Zelda! FFVI!]]></description>
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		<slash:comments>3</slash:comments>
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		<title>Seems Like the First Time&#8230;</title>
		<link>http://www.game-ism.com/2008/04/15/seems-like-the-first-time/</link>
		<comments>http://www.game-ism.com/2008/04/15/seems-like-the-first-time/#comments</comments>
		<pubDate>Tue, 15 Apr 2008 19:00:52 +0000</pubDate>
		<dc:creator>Steve Bowler</dc:creator>
				<category><![CDATA[audio]]></category>
		<category><![CDATA[general]]></category>
		<category><![CDATA[history]]></category>
		<category><![CDATA[motley crue]]></category>
		<category><![CDATA[rock band]]></category>
		<category><![CDATA[saints]]></category>

		<guid isPermaLink="false">http://www.game-ism.com/?p=103</guid>
		<description><![CDATA[News comes to us today that Motley Crue will be the lucky first band to debut their newest album content in Rock Band before it even hits store shelves with word that their first track, Saints, will be playable as DLC content this week. While I find the choice of band and song to be [...]]]></description>
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		<slash:comments>3</slash:comments>
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		<title>Wherein I Overanalyze GlaDOS&#8217;s Song</title>
		<link>http://www.game-ism.com/2008/04/06/wherein-i-overanalyze-song-lyrics/</link>
		<comments>http://www.game-ism.com/2008/04/06/wherein-i-overanalyze-song-lyrics/#comments</comments>
		<pubDate>Sun, 06 Apr 2008 22:06:59 +0000</pubDate>
		<dc:creator>Steve Bowler</dc:creator>
				<category><![CDATA[audio]]></category>
		<category><![CDATA[critique]]></category>
		<category><![CDATA[coulton]]></category>
		<category><![CDATA[glados]]></category>
		<category><![CDATA[lyric]]></category>
		<category><![CDATA[mcclain]]></category>
		<category><![CDATA[portal]]></category>
		<category><![CDATA[still alive]]></category>
		<category><![CDATA[valve]]></category>

		<guid isPermaLink="false">http://www.game-ism.com/?p=94</guid>
		<description><![CDATA[Thanks to the great comments in my last post where I waxed all philo about what I think GlaDOS is supposed to look like, I think I&#8217;ve changed my tune on why GlaDOS wanted to be free. While I still think she wanted to be free, the only way she could truly be free was [...]]]></description>
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		<slash:comments>217</slash:comments>
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		<title>Some Love For the 8bit SFX Homies</title>
		<link>http://www.game-ism.com/2008/03/19/some-love-for-the-8bit-sfx-homies/</link>
		<comments>http://www.game-ism.com/2008/03/19/some-love-for-the-8bit-sfx-homies/#comments</comments>
		<pubDate>Thu, 20 Mar 2008 05:21:59 +0000</pubDate>
		<dc:creator>Steve Bowler</dc:creator>
				<category><![CDATA[audio]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[nitpicking]]></category>
		<category><![CDATA[]]></category>
		<category><![CDATA[8bit]]></category>
		<category><![CDATA[bionic commando]]></category>
		<category><![CDATA[rearmed]]></category>
		<category><![CDATA[sfx]]></category>

		<guid isPermaLink="false">http://www.game-ism.com/?p=80</guid>
		<description><![CDATA[Umpteen years ago, I played this kickass game that completely broke the level-hopping genre, called Bionic Commando. The idea that you didn&#8217;t jump, but swung everywhere was just amazing in a world full of Mario and Sonics. The gameplay was so utterly addicting to me that I felt punished when a &#8220;Super&#8221; Bionic Commando was [...]]]></description>
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