Awhile back at work we got into a water cooler balancing discussion, mostly regarding multiplayer and how elegantly a game such as Team Fortress 2 is balanced, even despite the regular updates to only a single specific class in the game.
The conversation started at a very high level, looking at how there’s a “fast” but [...]
Team a la Cartetress
March 3rd, 2009 · 5 Comments
Tags: general
