It appears that some of the most sought after content for Rock Band, the stuff that has been promised since the beginning, isn’t going to be available via “normal channels,” or, as it’s commonly referred to: DLC.
The other week Bobby Kotick of Activision opined that maybe (paraphrasing) “Music companies should pay us royalties,” believing that the [...]
Entries from September 2008
Meet the New Boss. Same as the Old Boss.
September 30th, 2008 · 7 Comments
Tags: business
Selling an Experience
September 22nd, 2008 · 11 Comments
For awhile I’ve been struggling to find a way to describe what I feel has changed about game design in recent years. My own appreciation of games has been changing, and for awhile I thought it was just me. I’ve been finding games like F.E.A.R. or HAZE or the idea behind Fracture as tired cliches. [...]
Tags: design
Wait, I’m Confused
September 21st, 2008 · 3 Comments
How does playing a gig sponsored by Hot Topic make me lose fans if I’m wearing dark eyeshadow, black lipstick, and wearing black gauged earplugs? Granted, I’m more rock than goth looking, but come on.
Was it because they made us play That’s What You Get? I mean, I’m really out of touch with what the goth [...]
Tags: general
Making Tiger Perfect
September 15th, 2008 · 3 Comments
I finally got my copy of Tiger 09 in the mail on Saturday, sat down to play it, and wondered where the preceding 6 hours had gone. Simply put, this is the most amazing golf game out there since Tiger ‘04 or even the second Links title. It’s doing almost everything right, from the amazing [...]
Tags: uncategorized
What Do You Do? The Series.
September 11th, 2008 · 5 Comments
Back when I first started game-ism I set out to document my mild frustration with the situation that comes up when people outside of the game industry find out what you do for a living. It was the first big thing I wrote here that was linked to by people I don’t know personally, and [...]
Tags: general
A Little Embarassed
September 7th, 2008 · 2 Comments
Stop me if I’ve told this one before.
Awhile back, I was organizing my games collection with my wife, and we were both a bit shocked to come to find that there’s at least nine golf games in my collection (PC and Console combined). Nine. Golf Games. And I’m not even talking about like every single [...]
Tags: uncategorized
Feature Request: Better Achievements
September 6th, 2008 · 6 Comments
Achievements. While they continue to set the rest of the 360 gamer community afire, I’ve never really been a fan. To me, they’re nothing more than a very shallow meta game to turn the 360 into one giant MMO grind. People who buy into achievements and the achievement score wind up playing games just to [...]
Tags: design
Chromed
September 2nd, 2008 · 4 Comments
Wow, I’m kinda floored by how awesome Google’s new browser, chrome, is.
I’ve wondered how long it was going to take for Google to enter the browser market, what with their spiders, and their data tracking that they already do, not to mention their robust analytics, etc. While I have my beefs with Google Ads (do [...]
Tags: design
