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	<title>Comments on: I See You&#8230;</title>
	<atom:link href="http://www.game-ism.com/2008/07/08/i-see-you/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.game-ism.com/2008/07/08/i-see-you/</link>
	<description>game critique. game design. game development. game culture.</description>
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		<title>By: Synyster_Shadows</title>
		<link>http://www.game-ism.com/2008/07/08/i-see-you/comment-page-1/#comment-8447</link>
		<dc:creator>Synyster_Shadows</dc:creator>
		<pubDate>Mon, 15 Dec 2008 21:45:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.game-ism.com/?p=137#comment-8447</guid>
		<description>Gave that Jeep a nice new paintjob XD 

And the guy on the trampoline got pwned hahaha</description>
		<content:encoded><![CDATA[<p>Gave that Jeep a nice new paintjob XD </p>
<p>And the guy on the trampoline got pwned hahaha</p>
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		<title>By: Ultratog</title>
		<link>http://www.game-ism.com/2008/07/08/i-see-you/comment-page-1/#comment-8293</link>
		<dc:creator>Ultratog</dc:creator>
		<pubDate>Tue, 14 Oct 2008 03:03:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.game-ism.com/?p=137#comment-8293</guid>
		<description>Everyone is saying how this should be implimented for war. 1. who says the government isn&#039;t working on lethal versions of these already? and 2. the reason it isn&#039;t used yet by the army is that it is motion sensored. what is to stop it from shooting civilians? or even our troops? it&#039;ll shoot at anything that moves.</description>
		<content:encoded><![CDATA[<p>Everyone is saying how this should be implimented for war. 1. who says the government isn&#8217;t working on lethal versions of these already? and 2. the reason it isn&#8217;t used yet by the army is that it is motion sensored. what is to stop it from shooting civilians? or even our troops? it&#8217;ll shoot at anything that moves.</p>
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		<title>By: ErethAkbe</title>
		<link>http://www.game-ism.com/2008/07/08/i-see-you/comment-page-1/#comment-8253</link>
		<dc:creator>ErethAkbe</dc:creator>
		<pubDate>Wed, 24 Sep 2008 06:07:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.game-ism.com/?p=137#comment-8253</guid>
		<description>after all your analisis of GLaDOS, i need to ask you:
what do you think about al &quot;Portal Prelude&quot; crap without her???</description>
		<content:encoded><![CDATA[<p>after all your analisis of GLaDOS, i need to ask you:<br />
what do you think about al &#8220;Portal Prelude&#8221; crap without her???</p>
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		<title>By: Boyan Yurukov</title>
		<link>http://www.game-ism.com/2008/07/08/i-see-you/comment-page-1/#comment-8085</link>
		<dc:creator>Boyan Yurukov</dc:creator>
		<pubDate>Mon, 18 Aug 2008 19:56:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.game-ism.com/?p=137#comment-8085</guid>
		<description>Where are the specs?!!!</description>
		<content:encoded><![CDATA[<p>Where are the specs?!!!</p>
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		<title>By: Anand Manikiam</title>
		<link>http://www.game-ism.com/2008/07/08/i-see-you/comment-page-1/#comment-8077</link>
		<dc:creator>Anand Manikiam</dc:creator>
		<pubDate>Sat, 16 Aug 2008 17:16:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.game-ism.com/?p=137#comment-8077</guid>
		<description>Super .... that is amazing. I think the results would be a lot better if the gun has less recoil (gun needs to have dampening) ... But the image recognition part seems to work great ... Good luck with your endeavour(s).</description>
		<content:encoded><![CDATA[<p>Super &#8230;. that is amazing. I think the results would be a lot better if the gun has less recoil (gun needs to have dampening) &#8230; But the image recognition part seems to work great &#8230; Good luck with your endeavour(s).</p>
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		<title>By: Rig</title>
		<link>http://www.game-ism.com/2008/07/08/i-see-you/comment-page-1/#comment-8037</link>
		<dc:creator>Rig</dc:creator>
		<pubDate>Thu, 07 Aug 2008 04:06:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.game-ism.com/?p=137#comment-8037</guid>
		<description>As for ways to make this team-play compatible, bright colors, sound devices (if it has audio recognition, if not get it), or lightbulbs/LEDs.  Could also re-mod it to run off of IR cameras and have IR reflective patches.</description>
		<content:encoded><![CDATA[<p>As for ways to make this team-play compatible, bright colors, sound devices (if it has audio recognition, if not get it), or lightbulbs/LEDs.  Could also re-mod it to run off of IR cameras and have IR reflective patches.</p>
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		<title>By: Jesse</title>
		<link>http://www.game-ism.com/2008/07/08/i-see-you/comment-page-1/#comment-8030</link>
		<dc:creator>Jesse</dc:creator>
		<pubDate>Tue, 05 Aug 2008 18:00:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.game-ism.com/?p=137#comment-8030</guid>
		<description>Ok, flame me all you want, but it&#039;s clearly remote controlled. I mean at first I was shocked at it and thought it was fucking awesome, except I viewed it more intently and it hit me.
- It won&#039;t fire on you when your walking 15 feet away (yes, by the obstacle, I saw u walk up and then start to run)
- With that in mind, it shoots at a moving vehicle 50 yards away.
- It changes its fire rate.
- It&#039;s too unsteady. Even a cheap optical device would have kept it steady and focused on the moving subject. 
- Half the time the gun is following, not leading the target.
-When you jump off screen the gun magically stops shooting at you.</description>
		<content:encoded><![CDATA[<p>Ok, flame me all you want, but it&#8217;s clearly remote controlled. I mean at first I was shocked at it and thought it was fucking awesome, except I viewed it more intently and it hit me.<br />
- It won&#8217;t fire on you when your walking 15 feet away (yes, by the obstacle, I saw u walk up and then start to run)<br />
- With that in mind, it shoots at a moving vehicle 50 yards away.<br />
- It changes its fire rate.<br />
- It&#8217;s too unsteady. Even a cheap optical device would have kept it steady and focused on the moving subject.<br />
- Half the time the gun is following, not leading the target.<br />
-When you jump off screen the gun magically stops shooting at you.</p>
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		<title>By: Tom!</title>
		<link>http://www.game-ism.com/2008/07/08/i-see-you/comment-page-1/#comment-8023</link>
		<dc:creator>Tom!</dc:creator>
		<pubDate>Mon, 04 Aug 2008 12:54:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.game-ism.com/?p=137#comment-8023</guid>
		<description>hahaha! laptop gun and a half... i can&#039;t believe nobody had come up with this... hilarious</description>
		<content:encoded><![CDATA[<p>hahaha! laptop gun and a half&#8230; i can&#8217;t believe nobody had come up with this&#8230; hilarious</p>
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		<title>By: Bill Vincent</title>
		<link>http://www.game-ism.com/2008/07/08/i-see-you/comment-page-1/#comment-8019</link>
		<dc:creator>Bill Vincent</dc:creator>
		<pubDate>Sat, 02 Aug 2008 19:18:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.game-ism.com/?p=137#comment-8019</guid>
		<description>Sadly, the ATF, or some other agency will likely put the kibosh on this eventually, if/when he tries to market it. It probably would not be hard to modify it to fit a real weapon, making it highly illegal.  The ingenuity and skills are highly commendable.</description>
		<content:encoded><![CDATA[<p>Sadly, the ATF, or some other agency will likely put the kibosh on this eventually, if/when he tries to market it. It probably would not be hard to modify it to fit a real weapon, making it highly illegal.  The ingenuity and skills are highly commendable.</p>
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		<title>By: Violent Sleep</title>
		<link>http://www.game-ism.com/2008/07/08/i-see-you/comment-page-1/#comment-8013</link>
		<dc:creator>Violent Sleep</dc:creator>
		<pubDate>Fri, 01 Aug 2008 22:50:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.game-ism.com/?p=137#comment-8013</guid>
		<description>Holy crap...I WANT ONE! That thing is amazing!</description>
		<content:encoded><![CDATA[<p>Holy crap&#8230;I WANT ONE! That thing is amazing!</p>
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