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Entries from July 2008

Interesting Tidbit

July 30th, 2008 · No Comments

While I was on the phone with EA Customer Support last night ordering my second replacement guitar, the Customer Support rep gave me a very helpful piece of advice regarding replacement hardware:
By September 2008, they will no longer be honoring Rock Band 1 hardware extended warranties.
I don’t know if this was a known date, talked [...]

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Tags: general

My First Time

July 29th, 2008 · 5 Comments

There’s been tons of articles written ad-nauseum about how video-games do or do not impact people psychologically, most of them seemingly designed to reach a pre-determined point of view, backed up by extensive “research.”  I’m no scientist, so I’m only going to leave research in scare quotes and move on and leave the statistical debate [...]

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Tags: general

Weighty Fail

July 29th, 2008 · 3 Comments

Oh, Kotaku, how I love it when you try and be intellectual.  To be fair, I love Leigh’s and Maggie’s think pieces (they’re the most intellectual editors they have), but Kotaku’s demo is just so overly fan-boy driven that their advertising (and commenters) tend to undercut any attempt at seriousness with a healthy dose of [...]

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Tags: comedy · general

Halo Merchandising You Never Even Imagined

July 28th, 2008 · 4 Comments

Okay, fine, we will chalk this one up to pareidolia right off the bat, but I had to document this just to get it out of my system.  Consider this my group therapy session.  I show you what I see and you laugh in my face.
My wife likes having birds around the house to look [...]

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Tags: comedy · general

NYT: Getting it Wrong Again

July 26th, 2008 · 4 Comments

Here we go again.  A paper so out of touch with gaming and yet so full of opinions.  This time they’re trying to say that the core gamer backlash against Nintendo’s E3 announcements is nothing more than “nerd rage.”
Call it nerd rage. Like loyalists of a once-partisan politician who tacks toward the center later in [...]

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Tags: uncategorized

Another Warrior Has Entered the Mesa

July 26th, 2008 · 3 Comments

Maybe you’ve heard the news by now, if not, swing by Giz and check out the horrible awful bootleg for the teaser of TR2N that was shown at nerd prom earlier this week.
Normally, I’d be nonplussed about a TRON sequel (the TRON 2.0 game was a decent enough FPS, but a horrible shadow of what [...]

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Tags: general

It Is My Sworn Duty

July 22nd, 2008 · 3 Comments

To share this kind of stuff with you.  Still Alive as played by Mario Paint composer.
I don’t care if it’s old.  This is full circle gaming nerd-dom.

Aw hell, we can’t stop there! Zelda (and FF below the cut)!

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Tags: audio

Opposites Attract

July 21st, 2008 · 4 Comments

More general design nonsense tonight (it comes back to gaming eventually, stick with me here), but I was smiling walking out of seeing Wall-E thinking about the character designs for Wall-E and Eva. On the surface, they’re simple enough. One’s a boy. The other a girl. One’s old. One’s new. [...]

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Tags: art · design

Signal to Noise

July 21st, 2008 · 7 Comments

Stop me if I’ve gone on about this before, but I’ve been wondering if user created content (specifically on consoles) is something that we really want to be courting as an industry, or even as gamers.
On the surface, yeah, this sounds like a very good thing.  I think mainly because we’re all operating from the [...]

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Tags: design · general · nitpicking · uncategorized

Still Alive: Missing the Point

July 20th, 2008 · 7 Comments

I just read that the Still Alive map pack (which evidently has been available free this whole time for PC) that is due to be released for Portal on the consoles is going to be missing the voice of GLaDOS.  I recall when I learned a map pack was coming being super excited for a [...]

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Tags: design