While I would like to investigate what GLaDOS says in this section (I invite players to unpack the audio and listen for themselves, or play through the final sections of the game again), I wanted to first explore what GLaDOS does throughout the game of Portal for this final critique and analysis of the game, [...]
The Clone, the Cube, and the Construct: Part 3
April 15th, 2008 · 107 Comments
Tags: combat · critique · design
Seems Like the First Time…
April 15th, 2008 · 3 Comments
News comes to us today that Motley Crue will be the lucky first band to debut their newest album content in Rock Band before it even hits store shelves with word that their first track, Saints, will be playable as DLC content this week. While I find the choice of band and song to be [...]
