Ah, the Quick Time Event. How do I love thee? Not very much, honestly. There was a time when I did love them, back when they were first born in the games Dragon’s Lair and the slightly lesser known Space Ace arcade games…
In “the day,” they were absolutely amazing. I can’t even begin to [...]
Press A to Go Back to Enjoying the Gameplay.
March 31st, 2008 · 3 Comments
Tags: critique · design · user interface
