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Press A to Go Back to Enjoying the Gameplay.

March 31st, 2008 · 3 Comments

Ah, the Quick Time Event.  How do I love thee?  Not very much, honestly.  There was a time when I did love them, back when they were first born in the games Dragon’s Lair and the slightly lesser known Space Ace arcade games… In “the day,” they were absolutely amazing. I can’t even begin to [...]

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Tags: critique · design · user interface