Umpteen years ago, I played this kickass game that completely broke the level-hopping genre, called Bionic Commando. The idea that you didn’t jump, but swung everywhere was just amazing in a world full of Mario and Sonics. The gameplay was so utterly addicting to me that I felt punished when a “Super” Bionic Commando was [...]
Some Love For the 8bit SFX Homies
March 19th, 2008 · No Comments
Tags: audio · design · nitpicking
