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Entries from February 2008

Play Spore Now

February 14th, 2008 · 1 Comment

So, Spore. In…September? Maybe? I for one am not one of the bated breath people. Spore is just one of those games that is not for me. Every time I play an open ended game I just get frustrated that there’s no end game and then feel as if I’m wasting my time because I’m [...]

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Tags: general

Pro Gear

February 13th, 2008 · No Comments

Whoever said gaming is not a professional sport has obviously not played TF2 in my basement. I’m down here practicing for a tournament, and I’m freezing my ass off. It’s probably 0°F outside, and I’m pretty sure it’s only 60 or less inside here.  My toes are probably turning blue.
I’m thinking about buying [...]

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Tags: general

Ironically, it Gives Pause

February 12th, 2008 · 1 Comment

So EA’s going to remove the pause button in Dead Space.
I find this to be probably the most exciting game news I’ve read all week. Okay so what if it’s only Tuesday.
The typical controller layout really hasn’t evolved over the years. A is jump. B is block. B used to be [...]

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Tags: control · design

A Cautionary Tale

February 10th, 2008 · 1 Comment

I have to admit, I’m fairly new to the current generation of wireless gaming. I never bought a wavebird for my Gamecube; I just didn’t play it enough to justify the expense, and I don’t do 3rd party controllers anymore. Hell, I didn’t buy my 360 ’till about 6 months ago or so [...]

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Tags: general

So What Do You Do?

February 9th, 2008 · 7 Comments

Allow me to get a little personal for a moment.  I’ve always hated the question in the title.  It comes up at weddings, meeting new neighbors or friends of friends, and as recently as this morning, getting your hair cut, which is what reminded me to talk about it here.
Now, it’s no secret I’m an [...]

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Tags: business · general

Oh, it’s “Listening,” is it?

February 8th, 2008 · No Comments

Okay, so the Turok devs put in an achievement that would require you to team-kill a friendly in order to get it. Even if it were only worth 5 points (hell, even 0 points), that was what I thought would be the biggest dick move you could make as a developer to your fanbase.
But then [...]

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Tags: general

It starts.

February 8th, 2008 · 2 Comments

Already?  A 2nd PS3 game due out in a month with another 5G install.
Man, I bet the graphics in that cartoony golf game are totally going to be worth the wait.  Those 3 second load times will be history!

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Tags: general

PGR4 vs. Google Streetview: Vegas Edition

February 7th, 2008 · 1 Comment

For quite a few years I’ve been impressed with how amazing the Project Gotham’s team is at rendering reality, and while playing PGR4 the other week, I saw that the only two U.S. cities represented were Vegas and NYC. At first I was a bit bummed because I honestly don’t have any real authority [...]

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Tags: critique

Console Un-Installs?

February 5th, 2008 · 2 Comments

So, by now you’ve heard the news that Devil May Cry 4 for the PS3 has a 20-ish minute install right off the bat after you’ve put the platter in the tray.
There’s a few schools of thought on this, from “wah, it’s no big deal,” to “you’d have to do this if it were a [...]

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Tags: business · general

Videogames by the Masses?

February 3rd, 2008 · No Comments

Oh good god no. Mark DeLoura wrote a nice piece in The Escapist asking “What if Everyone Could Make Videogames?” It’s a nice, lofty thinktank piece, but it never really answers its own question.
The question is “What if” but is written in the aspect of “How Can We Make it So…” Two [...]

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Tags: business · general