One of the more satisfying results of the Game Design Workshop I took was the elective for the Three Musketeers. We were asked to come up with an alternative 3 or 4 player version of the game, one where the ruleset would remain consistent, and maintain as much of the “fiction” as possible.
For those who [...]
The Four Musketeers
February 25th, 2008 · No Comments
Tags: board · casual · design · multiplayer
