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Feature Request: Gaming Merit Badges

January 14th, 2008 · No Comments

 
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Now that Live allows you to look at your friends’ friends, and I’ve got a couple of decent achievements under my belt, I’ve been wondering what other folks’ achievements are, and pouring through their profiles seeing what they’ve played when I’m not actively gaming on the system.
The profiles themselves are nice and handy, what with [...]

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Tags: general

Stage Spaghetti

January 14th, 2008 · No Comments

Whoah, Rock Band is going to have a Stage Lights and Smoke peripheral??!?? What I want to know is: where the hell am I supposed to plug this in? If I had two Rock Band guitars plugged in, plus the drums, plus this stage thingamajiggy (assuming it needs only one USB port), plus a microphone, that would be five USB controllers.

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Tags: general

When Good Tech Goes Wrong

January 14th, 2008 · 1 Comment

But the tanks? A serious disappointment. They were obviously nothing more than armored pickup trucks with a turret attached to them, as far as the code was concerned. They didn’t do anything that an actual tank could do. Hell, sometimes, they couldn’t even drive in reverse uphill, and I won’t even get into the “friendly” AI driving worse than a NY cabbie. Still worse, the optics on them were non-existent. I.E. they had none. A current day Abrams tank can accurately hit a target two miles away. Crysis takes place, what, ten years in the future and I can’t get a set of optics on the thing even half as good as a sniper rifle? Hell, I’ll even take the assault scope optics here. Just give me some optics. But none? Completely inexcusable. On foot I’ve got my choice of two different scopes and a pair of smart binoculars with a laser/shotgun microphone. Am I to believe there was no room for a pair of binoculars on this tank?

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Tags: combat · critique · nitpicking