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Naruto: Are Two Buttons Enough?

January 7th, 2008 · No Comments

Was playing some Naruto:  Rise of the Ninja at work today, and did some head-to-head vs. mode combat.  It turns out it was good research/competitive analysis, because Naruto only uses two attack buttons, and it seems that’s the direction a lot of modern titles are heading in for combat as well.  The idea is that [...]

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Tags: combat · critique · user interface

/gutpunch

January 7th, 2008 · 1 Comment

Okay, holy mother of pearl, whose idea was it to put Green Grass and High Tides or whatever it’s called as the final song for Rock Band’s solo Guitar tour on Expert?
The entire game has been a seriously entertaining and enjoyable/refreshing breeze from the grueling finger-cramp that is GHIII with some entertaining challenges and solos [...]

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Tags: general · nitpicking