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	<title>Comments on: Nitpicking CoD4</title>
	<atom:link href="http://www.game-ism.com/2007/11/27/nitpicking-cod4/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.game-ism.com/2007/11/27/nitpicking-cod4/</link>
	<description>game critique. game design. game development. game culture.</description>
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		<title>By: Player_3</title>
		<link>http://www.game-ism.com/2007/11/27/nitpicking-cod4/comment-page-1/#comment-8745</link>
		<dc:creator>Player_3</dc:creator>
		<pubDate>Sun, 31 May 2009 10:18:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.game-ism.com/?p=4#comment-8745</guid>
		<description>back when cod 4 first came out marty was a good idea because most people were to crap to notice it but now you&#039;ve got all them nerds who do nothin but play cod 4 (and there are a hell of a lot of em) do see it and do get away so most of the time it don&#039;t  work. you all seem to be complainin about how the helicopters can shoot at all angles, well they actully can shoot in all directions in real life i mean seriously a gun that can only shoot in one direction would be really shit in urban combat. the one thing you notice about the route that the heli takes around the map the gun is generally pointing in the same direction except for certain certain places on certain maps that the gun changes direction</description>
		<content:encoded><![CDATA[<p>back when cod 4 first came out marty was a good idea because most people were to crap to notice it but now you&#8217;ve got all them nerds who do nothin but play cod 4 (and there are a hell of a lot of em) do see it and do get away so most of the time it don&#8217;t  work. you all seem to be complainin about how the helicopters can shoot at all angles, well they actully can shoot in all directions in real life i mean seriously a gun that can only shoot in one direction would be really shit in urban combat. the one thing you notice about the route that the heli takes around the map the gun is generally pointing in the same direction except for certain certain places on certain maps that the gun changes direction</p>
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		<title>By: Chris</title>
		<link>http://www.game-ism.com/2007/11/27/nitpicking-cod4/comment-page-1/#comment-8503</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Mon, 05 Jan 2009 05:42:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.game-ism.com/?p=4#comment-8503</guid>
		<description>Another thing that kinda makes me mad is that the helicopter doesn&#039;t have a pilot, so you either need a lot of patience, and ammo, or an RPG, to take them out.</description>
		<content:encoded><![CDATA[<p>Another thing that kinda makes me mad is that the helicopter doesn&#8217;t have a pilot, so you either need a lot of patience, and ammo, or an RPG, to take them out.</p>
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	<item>
		<title>By: When Good Tech Goes Wrong</title>
		<link>http://www.game-ism.com/2007/11/27/nitpicking-cod4/comment-page-1/#comment-17</link>
		<dc:creator>When Good Tech Goes Wrong</dc:creator>
		<pubDate>Mon, 14 Jan 2008 06:18:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.game-ism.com/?p=4#comment-17</guid>
		<description>[...] The Aforementioned Bastard Helicopters in CoD4. All I ask is that if you&#8217;re going to model a modern day military helicopter, you make sure that it works like a military helicopter should, and can&#8217;t fire its gun in all directions at all times, is all. It&#8217;s really a simple request. [...]</description>
		<content:encoded><![CDATA[<p>[...] The Aforementioned Bastard Helicopters in CoD4. All I ask is that if you&#8217;re going to model a modern day military helicopter, you make sure that it works like a military helicopter should, and can&#8217;t fire its gun in all directions at all times, is all. It&#8217;s really a simple request. [...]</p>
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		<title>By: Critiquing CoD4: My War, Let Me Show You It.</title>
		<link>http://www.game-ism.com/2007/11/27/nitpicking-cod4/comment-page-1/#comment-4</link>
		<dc:creator>Critiquing CoD4: My War, Let Me Show You It.</dc:creator>
		<pubDate>Mon, 24 Dec 2007 05:50:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.game-ism.com/?p=4#comment-4</guid>
		<description>[...] I have to say that despite my earlier nitpicks on the gameplay aspects, the Ward boys really hit this one out of the park. Hats off guys, on the [...]</description>
		<content:encoded><![CDATA[<p>[...] I have to say that despite my earlier nitpicks on the gameplay aspects, the Ward boys really hit this one out of the park. Hats off guys, on the [...]</p>
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		<title>By: =G2H=BlackPhlanx</title>
		<link>http://www.game-ism.com/2007/11/27/nitpicking-cod4/comment-page-1/#comment-3</link>
		<dc:creator>=G2H=BlackPhlanx</dc:creator>
		<pubDate>Sat, 15 Dec 2007 16:54:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.game-ism.com/?p=4#comment-3</guid>
		<description>I agree. The Martyrdom perk looks great on paper.. but play vacant with a 12v12 server and you&#039;ll end up dying more than playing. There is usually no where to run to to get away usually because your team is stacked right up behind you since the map is really CQC. Or the WORST map every made &quot;Shipment&quot;, which I swear is only like 100ft x 100ft. Hell you could practically spit from one side to the other. Again, cram 12v12 in there with a whole lotta people taking this perk and you&#039;ll be leaving the round earily because you&#039;ll get so pissed off. I hope people make much bigger maps, Crossfire is a decient size, but I was something truely BIG.</description>
		<content:encoded><![CDATA[<p>I agree. The Martyrdom perk looks great on paper.. but play vacant with a 12v12 server and you&#8217;ll end up dying more than playing. There is usually no where to run to to get away usually because your team is stacked right up behind you since the map is really CQC. Or the WORST map every made &#8220;Shipment&#8221;, which I swear is only like 100ft x 100ft. Hell you could practically spit from one side to the other. Again, cram 12v12 in there with a whole lotta people taking this perk and you&#8217;ll be leaving the round earily because you&#8217;ll get so pissed off. I hope people make much bigger maps, Crossfire is a decient size, but I was something truely BIG.</p>
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